VisionEditor is a tool
that is used to create interfaces with Construct
objects taken from the standard set of middleware in the repository,
custom objects written specifically for a certain task or any other
source. It saves programmers the time it takes to build their
interfaces programatically and allows them to see the results of their
changes in realtime. Another great feature of VisionEditor is
that
it can reload code modules that have been changed during runtime and
will keep the existing objects that are dependent on that code in tact
and as is while loading the new code. Any new changes such as
differences in member variables or method sets are reflected but all
aspects that have not been changed in the code are as they were.
VisionEditor is a tool that is used to create interfaces with Construct objects taken from the standard set of middleware in the repository, custom objects written specifically for a certain task or any other source. It saves programmers the time it takes to build their interfaces programatically and allows them to see the results of their changes in realtime. Another great feature of VisionEditor is that it can reload code modules that have been changed during runtime and will keep the existing objects that are dependent on that code in tact and as is while loading the new code. Any new changes such as differences in member variables or method sets are reflected but all aspects that have not been changed in the code are as they were.